Key Takeaway: Players interpret stories based on their own experiences and knowledge.
By keeping the story simple and subtle & trough the use of purposeful gaps and open areas, players are encouraged to bring their own memories into the game experience and invest them in the game narrative.
This makes the stories more personal and empathetic.
Narrative is treated as a framework upon which players build their own experiences.
It aims at setting a theme and a tone instead of getting into the details.
Original Post: "I Went to the Woods: Tracy Fullerton" by Daniel Shumway